DIGITAL TECHNOLOGIES MEDIA 21F - Full Year

DTM21F
Course Description

Teacher in Charge: Mrs A. Gallop

Digital Technologies is the fastest growing industry and students that have a genuine interest and do well in this area are highly sort after. This course further develops design and development skills. Knowledge of multimedia will be used to communicate information. This subject is about problem solving and creating rather than just being users of digital technologies. Students will also work through the technology process, from idea to outcomes.

This course will develop:
• Skills in designing and developing a digital outcome • Advanced digital media skills • What is good design • Planning a project • Computational Thinking • Evaluating • Understanding of HCI (Human Computer Interaction)

Term 1 will be spent on students developing skills in their area of interest. In Terms 2 and 3 students will decide on a project and spend this time learning, creating and sharing to produce a completed digital technologies outcome.

Students can choose their own direction, based on their prior experiences and interests. Students are able to take both DTM21 and DTP21 should they wish to work on a bigger project combining both areas.

Types of projects could be:
• Creating a website using HTML/CSS/Javascript • Creating graphics and producing an infographic • Creating an animation • Capturing video and editing to produce a film • Creating the graphics for a game • Creating an App • Creating a database using MySQL and PHP that is used in the website

Careers -Database Development & Administration, Design/Product Development Engineer, Game Developer, Graphic Designer, ICT Multimedia Designer Developers, Product Evaluator, Software Developer/Engineer, Software Tester, UX/UI Designers, Web Developer. Work for companies like: Kathmandu, Spark, Orion Health, Tait Communications, CerebralFix, Vodafone.


Pathway

DIGITAL TECHNOLOGIES OUTCOMES 31F - Full Year - 5 periods per week, DIGITAL TECHNOLOGIES OUTCOMES 31P - Full Year - 10 periods per week

Contributions and Equipment/Stationery

Students may have the option to purchase a student licence of the Adobe Creative Cloud Suite through the school. A removable USB drive may be required depending on project and if working between home and school.


Recommended Prior Learning

Successful completion of the Level 1 Digital Technologies course or previous computing experience, have an interest in design. Students who have not successfully completed the Level 1 course must consult with Mrs Gallop.


Credit Information
Assessment
Level
Internal or
External
Credits
L1 Literacy Credits UE Literacy Credits Numeracy Credits
A.S. 91899 v1 Digital Technologies and Hangarau Matihiko 2.10 - Present a summary of developing a digital outcome
2
E
3
Y
A.S. 91897 v1 Digital Technologies and Hangarau Matihiko 2.8 - Use advanced processes to develop a digital technologies outcome
2
I
6
A.S. 91893 v1 Digital Technologies and Hangarau Matihiko 2.4 - Use advanced techniques to develop a digital media outcome
2
I
4
A.S. 91891 v1 Digital Technologies and Hangarau Matihiko 2.2 - Apply conventions to develop a design for a digital technologies outcome
2
I
3
Y
Total Credits

Total Credits Available: 16 credits.
Externally Assessed Credits: 3 credits.
Internally Assessed Credits: 13 credits.

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