This course requires 4 options.
DIGITAL TECHNOLOGIES OUTCOMES 31P - Full Year - 10 periods per week
Teacher in Charge: Mrs A. Gallop
This course is for 10 periods a week.
Digital Technologies is the fastest growing industry and offers many employment opportunities to students with a genuine interest and do well in this area.
Students will develop valuable design and development skills based on a project based on something that excites them. They will already have skills in either DTM or DTP and will develop their project management skills to manage, problem solve and work through the technology process, from idea to outcome.
Students will select around 30 credits worth of achievement standards suited to their strengths.
The way students work is flexible e.g. work on two smaller projects or one big project, work by themselves or collaborate with another student.
Types of projects could be:
It is hoped students will link their work in this course with work from other courses e.g. - Creating a portfolio of work, combining an art subject - reating branding, a video, a website or promotional material combining with business studies - Creating a film, combining with media studies - • Creating a digital technologies outcome that can be used to help a subject they enjoy
Students will complete AS91900, AS91901, AS91907, 91908, AS91909 and will select at least two from AS91902, AS91903, AS91904, AS91905, AS91906.
There are many opportunities for students to extend themselves through initiatives like BrightSparks, NZ Informatic Programming Competitions, Canterbury Schools Programming Competition and many more.
Please note: Students are able to use this as a UE subject or if needed it can be counted as two UE subjects.
CAD Draftsperson, Computer Systems Engineer, Database Development & Administration, Design/Product Development Engineer, Electronics Engineer/Technician, Food Technologist, Game Developer, Geospatial (GIS) Analyst, Graphic Designer, ICT Multimedia Designer Developers, IT Support Professional, Product Evaluator, Robotics or Automation Engineer, Software Developer/Engineer, Software Tester, Telecommunications/Network Engineer, UX/UI Designers, Web Developer. Work for companies like: Kathmandu, Spark, Orion Health, Tait Communications, CerebralFix, Vodafone, Fonterra, SLI Systems.
Contributions and Equipment/Stationery
Students may have the option to purchase a student licence of the Adobe Creative Cloud Suite through the school.
A removable USB drive maybe required depending on project and if working between home and school.
Recommended Prior Learning
Successful completion of DTM21F or DTP21F is a good preparation or some previous computing experience (not just playing games). Students who have not successfully completed DTM21F or DTP21F course will need to consult with Mrs Gallop. Independent work habits and self-management are essential skills for success.
Total Credits Available: 45 credits.
Externally Assessed Credits: 6 credits.
Internally Assessed Credits: 39 credits.