DTO31P
This course requires 4 options.

DIGITAL TECHNOLOGIES OUTCOMES 31P - Full Year - 10 periods per week

Course Description

Teacher in Charge: Mrs A. Gallop

This course is for 10 periods a week. 

Digital Technologies is the fastest growing industry and offers many employment opportunities to students with a genuine interest and do well in this area.

Students will develop valuable design and development skills based on a project based on something that excites them. They will already have skills in either DTM or DTP and will develop their project management skills to manage, problem solve and work through the technology process, from idea to outcome.
Students will select around 30 credits worth of achievement standards suited to their strengths.

The way students work is flexible e.g. work on two smaller projects or one big project, work by themselves or collaborate with another student. 

Types of projects could be:
Creating a website using HTML/CSS/Javascript - Creating graphics and producing an infographic - • Creating an animation - Capturing video and editing to produce a film - Creating the graphics for a game - Planning and programming a game - Creating a programme - Creating an App - Creating a database using MySQL and PHP 

It is hoped students will link their work in this course with work from other courses e.g. - Creating a portfolio of work, combining an art subject - reating branding, a video, a website or promotional material combining with business studies - Creating a film, combining with media studies - • Creating a digital technologies outcome that can be used to help a subject they enjoy

Students will complete AS91900, AS91901, AS91907, 91908, AS91909 and will select at least two from AS91902, AS91903, AS91904, AS91905, AS91906.

There are many opportunities for students to extend themselves through initiatives like BrightSparks, NZ Informatic Programming Competitions, Canterbury Schools Programming Competition and many more.

Please note: Students are able to use this as a UE subject or if needed it can be counted as two UE subjects.

CAREERS
CAD Draftsperson, Computer Systems Engineer, Database Development & Administration, Design/Product Development Engineer, Electronics Engineer/Technician, Food Technologist, Game Developer, Geospatial (GIS) Analyst, Graphic Designer, ICT Multimedia Designer Developers, IT Support Professional, Product Evaluator, Robotics or Automation Engineer, Software Developer/Engineer, Software Tester, Telecommunications/Network Engineer, UX/UI Designers, Web Developer. Work for companies like: Kathmandu, Spark, Orion Health, Tait Communications, CerebralFix, Vodafone, Fonterra, SLI Systems.


Contributions and Equipment/Stationery

Students may have the option to purchase a student licence of the Adobe Creative Cloud Suite through the school.
A removable USB drive maybe required depending on project and if working between home and school.

Recommended Prior Learning

Successful completion of DTM21F or DTP21F is a good preparation or some previous computing experience (not just playing games). Students who have not successfully completed DTM21F or DTP21F course will need to consult with Mrs Gallop. Independent work habits and self-management are essential skills for success. 

Credit Information

Total Credits Available: 45 credits.
Externally Assessed Credits: 6 credits.
Internally Assessed Credits: 39 credits.

Assessment
Description
Level
Internal or
External
Credits
L1 Literacy Credits
UE Literacy Credits
Numeracy Credits
A.S. 91909 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.10 - Present a reflective analysis of developing a digital outcome
Level: 3
Internal or External: External
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91908 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.9 - Analyse an area of computer science
Level: 3
Internal or External: External
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 3w
Numeracy Credits: 0
A.S. 91907 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.8 - Use complex processes to develop a digital technologies outcome
Level: 3
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91906 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.7 - Use complex programming techniques to develop a computer program
Level: 3
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91905 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.6 - Use complex techniques to develop a network
Level: 3
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91904 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.5 - Use complex techniques to develop an electronics outcome
Level: 3
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91903 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.4 - Use complex techniques to develop a digital media outcome
Level: 3
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91902 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.3 - Use complex techniques to develop a database
Level: 3
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91901 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.2 - Apply user experience methodologies to develop a design for a digital technologies outcome
Level: 3
Internal or External: Internal
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91900 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.1 - Conduct a critical inquiry to propose a digital technologies outcome
Level: 3
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
Credit Summary
Total Credits: 45
Total Level 1 Literacy Credits: 15
Total University Entrance Literacy Credits: 3
TotalNumeracy Credits: 0